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 Toy Hero Woody story Adventures 2


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Once the first level is completed, players are teleported to a gameboard where missions are selected.
From there, you can select the central campaign, the Toy Shop (where you spend coins found around the levels), or the Toy.
The Toy adventure introduces a sandbox environment where players can enjoy less linear gameplay than the campaign offers.
You can build up a town and fill it with residents and items, and apply custom paint schemes.
Each new addition to your town adds new quests and each new quest unlocks new objects.
The Toy Hero Woody story Adventures truly is the heart of the game, but it won’t last long,
especially without the unlockable objects you can only find within the campaign.
The campaign offers a haphazard take on the movie; it’s barely cohesive if you’ve seen the movie and completely disorienting if you haven’t.
Certain sections that have been added to the original movie, like playtime at the imaginative Bonnie’s house,
represent opportunities to inject crazy action levels not offered by the third film’s plot.
In Bonnie’s house, Woody grinds rails in outer space a la jet set radio future while a wild witch shoots Poison magic at him.
It’s actually quite fun.
Combat in the game is so simple and easy that many adult players will be wildly underwhelmed.
However, platforming is so difficult that children will either be completely frustrated by it or simply unable to complete the game.
This poses one of the greatest problems of Toy Hero story Adventures: it’s never quite sure who its target demographic is.
When puzzles get too difficult, hitting the right shoulder button displays a hint.
If you fall from a cliff too many times, the game might provide you with a different, sturdier ledge.
Unfortunately, it’s not enough help to guide younger kids through the often brutal platforming sections.
It makes for good controller passing, though it might be unnecessary;
certain levels allow two players to work cooperatively through the campaign.
Graphics are distinctly Pixar-esque (an older adult walked in and thought we were watching the movie),
and all the colors are vibrant and extraordinarily varied from level to level.
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    6. 11. 2017

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