Reverberation. The most ubiquitous processing used to create a sense of acoustic SPACE in audio productions. In fact, most of us overuse it! In this listen-and-learn course by the experts at Singing Canary and Modern World Recording you'll get a better understanding of how to deal with the Spatial part of the recording process.
First off, you'll get the inside story on the different kinds of reverbs, what they sound like and how they are best applied. You'll see and hear the control parameters common to most reverbs, whether they are hardware based or advanced software plugins. This is followed by a section that defines pre-delay, reverb time, early reflections, density, diffusion and other important sonic qualities that help recreate the physics of acoustic space.
Once the physics of spacial simulation are embedded in your brain, the guys at Modern World dive deep into the practical uses of reverberation. There's a deep listening section on creating spacial FX for drums and strings. These two, vastly different uses of reverb help solidify the concepts enabling you to apply them to you own productions. This course concludes with a couple of tutorials on how delay and modulation FX are also deployed to enhance the spaciousness of a mix.
What we like best about this course is the amount of deep listening time the instructors have set aside throughout the tutorials so that we can actually hear the reverberation concepts discussed!
Table of contents:
2. What Is Reverb?
3. Early Reverb Units
4. Digital Reverb
5. Convolution Reverb
6. Reverb Controls
7. Early Reflections
8. Early Reflections Vs Late Reflections (Decay)
9. Room Size
10. Decay Time
12. High And Low Frequency Attenuation
14. Reverb Density
15. High and Low Frequency Decay
16. Pre Delay
17. Reverb On Drums - Part 1
18. Reverb On Drums - Part 2
19. Reverb On Strings - Part 1
20. Reverb On Strings - Part 2
21. Reverb Summary
23. Delays Controls
24. Delay Types
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