From this starting point we decided to develop a videogame with a narrative covering the works of the renowned French writer. We selected a sample of stories, each one of them related to an exhibition area, and we started our journey in the spaceship that eventually went to the moon. Like Verne’s work, relatable to every kind of public, we wanted to create a project for all ages. Even more, we added to the equation talks and conferences about the exhibition and the result was this app: a videogame that is not a videogame but the resulting experience of a collaborative workshop in which each one of the levels has been designed by one or more of the participants. You can read more about the creative process touching the info icon on the upper right corner.
We hope you enjoy it and learn from it as much as we did making it.
Fundación Telefónica and Gammera Nest