Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the Mortal Kombat video game series and a sequel to the 2011 game Mortal Kombat.
Like previous Mortal Kombat games, Mortal Kombat X's gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character specific attacks. The game contains several modes, such as a story mode, which takes place twenty years after the previous Mortal Kombat game, several 'Tower' modes, which feature dynamically changing challenges, numerous online modes, and the 'Krypt', a mode played in a first-person perspective where players explore the areas unlocking a variety of in-game items.
Mortal Kombat X is a fighting game in which two characters fight against each other using a variety of attacks, including special moves, and the series' trademark gruesome finishing moves. The game allows two players to face each other (either locally or online), or a single player to play against the CPU. The energy meter, first introduced in Mortal Kombat (2011), allows players to perform techniques such as "X-Ray" special moves. In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation which gives him specific moves utilizing dual swords, a Hellfire variation which incorporates fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight.
Returning from the previous Mortal Kombat game is the Energy Bar, which is divided in three sections, and provides access to enhanced special moves (costing one section), breaking combos (costing two sections) and performing X-ray moves (costing all three sections of the bar). Additionally, a Stamina Meter has been added under the health bar, which consists of two sections, and is consumed whenever the player runs, performs a back dash, a combo breaker, a stage interaction, or certain special techniques, such as cancelling Scorpion's teleports.
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